↓ Attributes
Edit Page Content
Traits
Innate Spellcasting: The oni's innate Spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following Spells, requiring no material components:
At will: darkness, invisibility
1/day each: charm person, cone of cold, gaseous form, sleep
Magic Weapons: The oni's weapon ATTACKS are Magical.
Regeneration: The oni regains 10 Hit Points at the start of its turn if it has at least 1 hit point.
ACTIONS
Multiattack: The oni makes two ATTACKS, either with its claws or its glaive.
Claw (Oni Form Only): Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Glaive: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form.
Change Shape: The oni magically polymorphs into a Small or Medium Humanoid, into a Large giant, or back into its true form. Other than its size, its Statistics are the same in each form. The only Equipment that is Transformed is its Glaive, which shrinks so that it can be wielded in Humanoid form. If the oni dies, it reverts to its true form, and its Glaive reverts to its normal size.
Show Attribute List
AC
16 (Chain Mail)
Alignment
Lawful Evil
CHA
15
CON
16
Challenge Rating
7
DEX
11
HP
110 (13d10+39)
INT
14
Languages
Common, Giant
Passive Perception
14
Roll 0
Claw1d20 + 71d8+4
Roll 1
Large Form1d20 + 72d10+4
Roll 2
Small or Medium Form1d20 + 71d10+4
STR
19
Saving Throws
Dex +3, Con +6, Wis +4, Cha +5
Senses
Darkvision 60 Ft.
Size
Large
Skills
Arcana +5, Deception +8, Perception +4
Speed
30 ft., fly 30 ft.
Spell Book
Darkness, Invisibility, Charm Person, Cone Of Cold, Gaseous Form, Sleep
Type
giant
WIS
12
\n
\n
\n
\n
\n
{{Size}} {{Type}}, {{Alignment}}
\n
\n
\n
- \n
- Armor Class {{AC}} \n
- Hit Points {{HP}} \n
- Speed {{Speed}} \n
\n
\n
\n
\n
STR
\n
{{STR}} ({{data-STR-mod}})
\n
\n
DEX
\n
{{DEX}} ({{data-DEX-mod}})
\n
\n
CON
\n
{{CON}} ({{data-CON-mod}})
\n
\n
INT
\n
{{INT}} ({{data-INT-mod}})
\n
\n
WIS
\n
{{WIS}} ({{data-WIS-mod}})
\n
\n
CHA
\n
{{CHA}} ({{data-CHA-mod}})
\n
\n
\n
\n
\n
- \n {{#Saving Throws}}
- Saving Throws {{Saving Throws}} {{/Saving Throws}}\n {{#Skills}}
- Skills {{Skills}} {{/Skills}}\n {{#Vulnerabilities}}
- Vulnerabilities {{Vulnerabilities}} {{/Vulnerabilities}}\n {{#Damage Vulnerabilities}}
- Damage Vulnerabilities {{Damage Vulnerabilities}} {{/Damage Vulnerabilities}}\n {{#Resistances}}
- Damage Resistance {{Resistances}} {{/Resistances}}\n {{#Immunities}}
- Damage Immunities {{Immunities}} {{/Immunities}}\n {{#Condition Immunities}}
- Condition Immunities {{Condition Immunities}} {{/Condition Immunities}}\n {{#Passive Perception}}
- Senses {{#Senses}}{{Senses}},{{/Senses}} passive Perception {{Passive Perception}} {{/Passive Perception}}\n {{#Languages}}
- Languages {{Languages}} {{/Languages}}\n
- Challenge {{#Challenge Rating}} {{Challenge Rating}}{{/Challenge Rating}}{{#data-XP}} ({{data-XP}} XP){{/data-XP}} \n
\n
\n
\n
\n
- \n {{!data-Traits}}\n
- {{[Name]}}. {{[Desc]}} \n {{/data-Traits}}\n
\n
\n
\n
Actions
\n
\n
- \n {{!data-Actions}}\n
- {{[Name]}}. {{[#Type]}}{{[Type]}} {{[Type Attack]}}: {{[/Type]}} \n {{[#Hit Bonus]}}+{{[Hit Bonus]}} to hit,{{[/Hit Bonus]}} {{[#Reach]}}reach {{[Reach]}},{{[/Reach]}} {{[#Target]}}{{[Target]}}.{{[/Target]}} \n {{[#Damage]}}Hit: ({{[Damage]}}){{[/Damage]}} {{[#Damage Type]}}{{[Damage Type]}} damage{{[/Damage Type]}}{{[#Damage 2]}} plus ({{[Damage 2]}}){{[/Damage 2]}}{{[#Damage 2 Type]}}{{[Damage 2 Type]}} damage{{[/Damage 2 Type]}}{{[#Damage]}}.{{[/Damage]}}\n {{[#Desc]}}{{[Desc]}}{{[/Desc]}} \n {{else}}\n {{#Roll 0}}
- {{Roll 0}} {{/Roll 0}}\n {{#Roll 1}}
- {{Roll 1}} {{/Roll 1}}\n {{#Roll 2}}
- {{Roll 2}} {{/Roll 2}}\n {{#Roll 3}}
- {{Roll 3}} {{/Roll 3}}\n {{#Roll 4}}
- {{Roll 4}} {{/Roll 4}}\n {{/data-Actions}}\n
\n
\n
\n {{#data-Reactions}}\n
Reactions
\n
\n {{/data-Reactions}}\n
- \n {{!data-Reactions}}\n
- {{[Name]}}. {{[Desc]}} \n {{/data-Reactions}}\n
\n
\n
\n {{#data-Legendary Actions}}\n
Legendary Actions
\n
\n {{!data-LANum}} \n
{{Name}} can take {{data-LANum}} legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.
\n {{else}}\n
{{Name}} can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.
\n {{/data-LANum}}\n {{/data-Legendary Actions}}\n
- \n {{!data-Legendary Actions}}\n
{{[Name]}}.{{[Desc]}}
\n {{else}}\n {{#Legendary Roll 0}}{{Legendary Roll 0}}{{/Legendary Roll 0}}\n {{/data-Legendary Actions}}\n
\n
\n
\n {{#data-MAdesc}}\n
Mythic Actions
\n
\n
{{data-MAdesc}}
\n {{/data-MAdesc}}\n
- \n {{!data-Mythic Actions}}\n
- {{[Name]}}. {{[Desc]}} \n {{/data-Mythic Actions}}\n
\n
\n
\n
\n
","attributes":{"n":"Oni","c":{"Size":"Large","Type":"giant","Alignment":"Lawful Evil","HP":"110 (13d10+39)","AC":"16 (Chain Mail)","Speed":"30 ft., fly 30 ft.","Challenge Rating":"7","data-XP":"2,900","STR":"19","data-STR-mod":"+4","DEX":"11","data-DEX-mod":"+0","CON":"16","data-CON-mod":"+3","INT":"14","data-INT-mod":"+2","WIS":"12","data-WIS-mod":"+1","CHA":"15","data-CHA-mod":"+2","Saving Throws":"Dex +3, Con +6, Wis +4, Cha +5","Skills":"Arcana +5, Deception +8, Perception +4","Vulnerabilities":"—","Damage Vulnerabilities":"—","Resistances":"—","Immunities":"—","Condition Immunities":"—","Passive Perception":"14","Senses":"Darkvision 60 Ft.","Languages":"Common, Giant","data-Traits":"[{\"Name\":\"Innate Spellcasting\",\"Desc\":\"The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components: At will: darkness, invisibility 1/day each: charm person, cone of cold, gaseous form, sleep\"},{\"Name\":\"Magic Weapons\",\"Desc\":\"The oni's weapon attacks are magical.\"},{\"Name\":\"Regeneration\",\"Desc\":\"The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.\"}]","data-Actions":"[{\"Name\":\"Multiattack\",\"Desc\":\"The oni makes two attacks, either with its claws or its glaive.\"},{\"Name\":\"Claw (Oni Form Only)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"7\",\"Reach\":\"5 ft.\",\"Target\":\"one target\",\"Damage\":\"1d8 + 4\",\"Damage Type\":\"slashing\"},{\"Name\":\"Glaive (Large Form)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"7\",\"Reach\":\"10 ft.\",\"Target\":\"one target\",\"Damage\":\"2d10 + 4\",\"Damage Type\":\"slashing\"},{\"Name\":\"Glaive (Small or Medium Form)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"7\",\"Reach\":\"10 ft.\",\"Target\":\"one target\",\"Damage\":\"1d10 + 4\",\"Damage Type\":\"slashing\"},{\"Name\":\"Change Shape\",\"Desc\":\"The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.\"}]","Roll 0":"Claw\n1d20 + 7\n1d8+4","Roll 1":"Large Form\n1d20 + 7\n2d10+4","Roll 2":"Small or Medium Form\n1d20 + 7\n1d10+4","Roll 3":"—","Roll 4":"—","data-Reactions":"—","data-Legendary Actions":"—","data-LANum":"—","Legendary Roll 0":"—","data-MAdesc":"—","data-Mythic Actions":"—","expansion":0}}};if(!$('style').length) {$('head').append('
');}$('style').append(customList.style);$("#pageAttrs").append(processResult(customList.attributes, customList.layout, "single", false));